#16 · Primary category: AI Design & Prototyping
editor
Create and share 3D architectural projects.
Project last updated:08/28/26
GitHub Stars
21.8K
Forks
2.8K
Contributors
39
License
MIT
Why we included this project
Pascal Editor takes a different approach to browser-based 3D modeling: instead of treating a building as a pile of meshes, it keeps walls, rooms, furniture, and building systems in a structured scene graph. That structure is what makes it useful beyond the standalone editor. The project ships as reusable npm packages, so you can drop the viewer or the full editing UI into your own React app, and a Model Context Protocol server lets AI agents load a scene, ask questions about it (like which rooms are under a certain area), and make changes such as adding doors or placing furniture. For teams building digital twins, parametric design tools, or AI-assisted floor-plan workflows, this is a practical starting point, with local SQLite storage and live scene updates between the agent and an open browser tab.
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