3D & AR Rendering SDKs
Open-source SDKs and libraries for building 3D scenes, augmented reality experiences, and real-time rendering pipelines in web and native apps.
7 projects
See methodology for ranking rules; order uses public GitHub metrics within this scenario.
| Rank | Project | Stars | Forks | Updated | License |
|---|---|---|---|---|---|
| 1 |
engine
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF. |
5.9K | 410 | 08/29/26 | MIT |
| 2 |
vanta
Animated 3D backgrounds for your website |
7.0K | 1.1K | 03/03/24 | MIT |
| 3 |
Pangolin
Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input. |
2.7K | 910 | 08/19/26 | MIT |
| 4 |
appleseed
A modern open source rendering engine for animation and visual effects |
2.3K | 355 | 06/11/26 | MIT |
| 5 |
three-vue-tres
🎉一款让你的三维可视化项目快速落地的开源框架,天然具备良好的跨平台与🎊国产化适配能力 支持低代码编辑器、Web / 小程序 / App 全端部署,永久免费商用。 融合数字孪生、三维可视化(WebGL / WebGPU / three.js / tres.js / tvt.js),并扩展 AI 能力(Skills / OpenSpec),助力智能化场景快速构建 🚀 |
2.4K | 190 | 08/28/26 | Apache-2.0 |
| 6 |
sceneview
3D & AR SDK for Android (Jetpack Compose + Filament), iOS (SwiftUI + RealityKit), and Web. AI-first: llms.txt, MCP server, Copilot/Cursor rules. The only Compose-native 3D library. |
1.3K | 233 | 08/29/26 | Apache-2.0 |
| 7 |
Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls. |
1.8K | 304 | 12/28/24 | MIT |