#63 · Primary category: Robotics & Embodied AI Simulation

holodeck

ai computer-vision drones reinforcement-learning reinforcement-learning-environments research robotics simulator unreal-engine

High Fidelity Simulator for Reinforcement Learning and Robotics Research.

Project last updated:02/19/22

GitHub Stars

597

Forks

42

Contributors

20

License

MIT

Why we included this project

Holodeck is built on Unreal Engine 4 and gives reinforcement learning researchers a set of ready-made 3D worlds instead of forcing them to assemble a physics environment from scratch. It ships with more than seven environments and a Gym-like Python interface, so you can drop an agent in and start training quickly. Multi-agent support is a real differentiator: you can command several agents at once and read per-agent sensors, which matters for coordination and multi-robot research. It also runs headless for long server-side training runs, and scenarios can be extended or modified without rebuilding the engine. If you work on embodied AI, drone control, or robot navigation, this is a practical starting point.

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