#63 · Primary category: Robotics & Embodied AI Simulation
holodeck
High Fidelity Simulator for Reinforcement Learning and Robotics Research.
Project last updated:02/19/22
GitHub Stars
597
Forks
42
Contributors
20
License
MIT
Why we included this project
Holodeck is built on Unreal Engine 4 and gives reinforcement learning researchers a set of ready-made 3D worlds instead of forcing them to assemble a physics environment from scratch. It ships with more than seven environments and a Gym-like Python interface, so you can drop an agent in and start training quickly. Multi-agent support is a real differentiator: you can command several agents at once and read per-agent sensors, which matters for coordination and multi-robot research. It also runs headless for long server-side training runs, and scenarios can be extended or modified without rebuilding the engine. If you work on embodied AI, drone control, or robot navigation, this is a practical starting point.
Articles for this project
No articles for this project yet.
To suggest a topic or contribute an article, contact us.
Related projects in this category
genesis-world
Simulation platform for general-purpose robotics & embodied AI learning.
lerobot
🤗 LeRobot: Making AI for Robotics more accessible with end-to-end learning
ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
carla
Open-source simulator for autonomous driving research.