#226 · Primary category: Computer Vision

XScene-UEPlugin

computer-graphics computer-vision radiance-field unreal-engine-5

A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.

Project last updated:07/30/25

GitHub Stars

1.1K

Forks

125

Contributors

7

License

Apache-2.0

Why we included this project

Unreal Engine 5 studios that work with captured 3D scenes have a direct route here. XScene-UEPlugin treats Gaussian Splatting models as native assets, so you can drop a .gspl file into the Content Browser and render it in real time through Niagara, complete with dynamic lighting, LODs, and hybrid rendering alongside normal geometry. The training module handles the other end of the pipeline, turning multi-view photos or video into splat data with configurable scripts and TensorBoard monitoring for loss curves and PSNR. Technical artists and engineers who want to bring photogrammetry-style captures into real production will find a concrete reference to study.

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