#15 · Primary category: 3D Generation & Asset Creation

img2obj

Codex plugin that turns attached object images into code-only, animation-ready procedural Three.js models.

Project last updated:08/06/26

GitHub Stars

1.6K

Forks

165

Contributors

1

License

MIT

Why we included this project

img2obj is a Codex plugin that reconstructs a reference image as a procedural Three.js object, but it does not pull a finished mesh out of the pixels. Instead it runs the coding agent through a controlled workflow that validates the image, plans the component hierarchy in a structured spec, builds the geometry in phases, and checks browser renders against the source before moving on. That suits stylized props, mechanical parts, plants, and scene assets where a code-only result you can keep editing beats a one-shot mesh. The output is a TypeScript factory plus a spec you can refine, and the built-in quality checks are meant to keep the recognizable features of the reference from getting lost in the approximation. It is a workflow layer on top of Codex rather than a standalone generator, so it will be most useful to teams already building in Three.js who want a repeatable way to produce animation-ready assets.

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