#262 · Primary category: Computer Vision

MonoGS

computer-vision cvpr2024 gaussian-splatting robotics slam

[CVPR'24 Highlight & Best Demo Award] Gaussian Splatting SLAM

Project last updated:08/07/24

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Why we included this project

The first monocular SLAM system built entirely on 3D Gaussian Splatting, MonoGS picked up a CVPR 2024 Highlight and Best Demo Award. It produces dense, photorealistic maps and camera poses in a single framework rather than treating mapping and tracking as separate stages, which is what robots, drones, and mixed-reality headsets need when everything must run in real time from one moving camera. The repo ships runnable configs for monocular, stereo, and RGB-D input, plus scripts that fetch standard benchmarks such as TUM-RGBD, Replica, and EuRoC, so you can compare against known datasets right away. A live mode works with an Intel RealSense depth camera for quick demos on real hardware, and a headless flag logs rendering metrics automatically for anyone benchmarking reconstruction quality or novel-view rendering.

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