#16 · Primary category: Robotics & Embodied AI Simulation
ManiSkill
Manipulation Skill Framework, an open source GPU parallelized robotics simulator and benchmark
Project last updated:08/04/26
GitHub Stars
3.3K
Forks
537
Contributors
70
License
Apache-2.0
Why we included this project
Training robot manipulation policies usually means waiting on slow, single-scene simulators. ManiSkill sidesteps that by running many environments in parallel on one GPU, so you can generate visual or state-based training data far faster than stepping through one scene at a time. It comes with a wide set of ready-made tasks, from table-top and dexterous manipulation to mobile and single-arm robots, and its task-building API keeps most of the GPU memory management out of your way. The bundled baselines for reinforcement learning, imitation learning, and vision-language-action models mean you don't have to implement those comparisons from scratch. If you care about sim-to-real transfer, the included real2sim and sim2real examples give you a quick way to check whether a policy trained in simulation behaves sensibly before you put it on physical hardware.
Articles for this project
No articles for this project yet.
To suggest a topic or contribute an article, contact us.
Related projects in this category
genesis-world
Simulation platform for general-purpose robotics & embodied AI learning.
lerobot
🤗 LeRobot: Making AI for Robotics more accessible with end-to-end learning
ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
carla
Open-source simulator for autonomous driving research.