#26 · Primary category: 3D Generation & Asset Creation
meshgpt-pytorch
Implementation of MeshGPT, SOTA Mesh generation using Attention, in Pytorch
Project last updated:12/24/24
GitHub Stars
863
Forks
67
Contributors
5
License
MIT
Why we included this project
Researchers and graphics engineers wanting to try transformer-based mesh generation will find this the most usable reference implementation of the MeshGPT architecture. It follows the paper's two-stage design: a mesh autoencoder that tokenizes triangle faces into discrete codes via residual vector quantization, then a decoder-only transformer that generates new geometry from those face-token sequences. The repo handles variable-length meshes, includes a Hugging Face accelerate trainer wrapper, and has an optional text-conditioning path with classifier-free guidance if you want to experiment with text-to-3D pipelines. There are also community-trained checkpoints on Hugging Face, so you can load a working model and evaluate generation quality without training from scratch.
Articles for this project
No articles for this project yet.
To suggest a topic or contribute an article, contact us.
Related projects in this category
modly
Desktop app to generate 3D models from images or prompt using local AI — runs entirely on your GPU
LichtFeld-Studio
Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.
map-anything
MapAnything: Universal Feed-Forward Metric 3D Reconstruction
ComfyUI-3D-Pack
An extensive node suite that enables ComfyUI to process 3D inputs (Mesh & UV Texture, etc) using cutting edge algorithms (3DGS, NeRF, etc.)
dust3d
Dust3D is a cross-platform 3D modeling software that makes it easy to create low poly 3D models for video games, 3D printing, and more.