#177 · Primary category: Computer Vision

MocapNET

2d-to-3d 3d-animation 3d-pose-estimation bvh bvh-format computer-vision demo ensemble gesture-recognition mocap neural-network pose-estimation real-time rgb-images tensorflow webcam

Real-time 3D human pose estimation from monocular images, directly outputting BVH format for animation and mocap workflows.

Project last updated:08/13/26

GitHub Stars

949

Forks

144

Contributors

2

License

Other

Why we included this project

MocapNET is worth a look if you want motion capture without a suit or a studio. Point a webcam at someone, run a 2D pose detector like MediaPipe, and MocapNET lifts those joints into a full 3D skeleton written out as BVH, the format animation tools such as Blender import natively. The v4 codebase is a fresh Python rewrite and ships with a Colab notebook, so animators and game modders with more asset-side than ML experience can get something moving quickly. Real research backs it up, a defended PhD thesis and an ICCV workshop paper, not just a half-finished script. Treat it as a solid prototype-grade starting point rather than plug-and-play software; the repo is the work of a researcher and occasionally shows it.

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