#135 · Primary category: AI Agents & Automation
Claude-Code-Game-Studios
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Project last updated:05/21/26
GitHub Stars
24.7K
Forks
3.5K
Contributors
1
License
MIT
Why we included this project
Building a game with Claude Code often falls apart because a single chat session has no structure: nothing stops you from hardcoding magic numbers, skipping design docs, or shipping without a QA pass. This project fixes that by giving the session the shape of a real studio, with 49 specialized agents split into directors, department leads, and hands-on specialists, each with defined responsibilities, escalation paths, and quality gates. On top of that are 73 slash-command skills covering the whole pipeline from brainstorming and design through code review, QA, and release checklists, plus hooks that validate commits and asset changes automatically. Agent sets tailored to Godot, Unity, and Unreal let you match the team to your engine instead of adapting to a generic workflow. Solo developers and small indie teams get the discipline of design reviews and release gates while keeping every decision in their own hands.
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