#63 · Primary category: Robotics & Embodied AI Simulation
cliport
CLIPort: What and Where Pathways for Robotic Manipulation
Project last updated:11/02/23
GitHub Stars
549
Forks
97
Contributors
3
License
Apache-2.0
Why we included this project
CLIPort is a research codebase for language-conditioned robotic manipulation, built around the idea that a robot needs to know both what an object is and where to grasp it. It pairs CLIP's semantic understanding with a TransporterNets-style spatial stream, so a single imitation-learning policy can handle tabletop tasks like stacking blocks, packing objects, and folding cloths from just a handful of demonstrations. The repo is a solid starting point for reproducing the CoRL 2021 results or building on the TransporterNets action formulation, and it includes the pieces you'd need: dataset generation for dozens of simulated tasks, single- and multi-task training scripts, evaluation harnesses, pre-trained checkpoints, and notebooks that visualize pick-and-place predictions. If your work touches pick-and-place, rearrangement, or vision-language grounding, this is one of the more complete reference implementations to dig into.
Articles for this project
No articles for this project yet.
To suggest a topic or contribute an article, contact us.
Related projects in this category
genesis-world
Simulation platform for general-purpose robotics & embodied AI learning.
lerobot
🤗 LeRobot: Making AI for Robotics more accessible with end-to-end learning
ml-agents
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
AirSim
Open source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
carla
Open-source simulator for autonomous driving research.