#667 · Primary category: AI Agents & Automation

Unreal_mcp

mcp mcp-server unreal-engine unreal-engine-5

A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.

Project last updated:08/29/26

GitHub Stars

847

Forks

159

Contributors

29

License

MIT

Why we included this project

Unreal_mcp sits between an AI assistant and the Unreal Editor, letting the assistant drive the engine through the Model Context Protocol instead of you hand-writing C++ or Python glue. The feature list is broad: asset management, actor spawning and transforms, PIE sessions, Blueprint and material editing, Sequencer cinematics, console commands. Underneath, a native C++ Automation Bridge plugin does the actual work, and the TypeScript server layer speaks the same MCP you already use with other clients. The dual transport options, HTTP/SSE or WebSocket, give you a choice in how to connect. For teams automating level setup, content pipelines, or AI-assisted level design, this is a real integration rather than a tech demo, and it holds up well enough to evaluate for production work.

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