#667 · Primary category: AI Agents & Automation
Unreal_mcp
A comprehensive Model Context Protocol (MCP) server that enables AI assistants to control Unreal Engine through the native C++ Automation Bridge plugin. Built with TypeScript and C++.
Project last updated:08/29/26
GitHub Stars
847
Forks
159
Contributors
29
License
MIT
Why we included this project
Unreal_mcp sits between an AI assistant and the Unreal Editor, letting the assistant drive the engine through the Model Context Protocol instead of you hand-writing C++ or Python glue. The feature list is broad: asset management, actor spawning and transforms, PIE sessions, Blueprint and material editing, Sequencer cinematics, console commands. Underneath, a native C++ Automation Bridge plugin does the actual work, and the TypeScript server layer speaks the same MCP you already use with other clients. The dual transport options, HTTP/SSE or WebSocket, give you a choice in how to connect. For teams automating level setup, content pipelines, or AI-assisted level design, this is a real integration rather than a tech demo, and it holds up well enough to evaluate for production work.
Articles for this project
No articles for this project yet.
To suggest a topic or contribute an article, contact us.
Related projects in this category
openclaw
Your own personal AI assistant. Any OS. Any Platform. The lobster way. 🦞
hermes-agent
The agent that grows with you
n8n
Fair-code workflow automation platform with native AI capabilities. Combine visual building with custom code, self-host or cloud, 400+ integrations.
deepseek-harness
DeepSeek Harness: Everything is a Plugin.
AutoGPT
AutoGPT is the vision of accessible AI for everyone, to use and to build on. Our mission is to provide the tools, so that you can focus on what matters.