#575 · Primary category: AI Agents & Automation

Unity-Skills

ai antygravity-ai chatgpt claude claudecode codex cursor gemini-cli geminicli harness mr opencode pico skill unity unity3d vr

AI automation skills specifically designed for Unity

Project last updated:08/29/26

GitHub Stars

1.7K

Forks

162

Contributors

6

License

MIT

Why we included this project

Unity developers who want to offload repetitive editor work to an AI assistant will find a practical way to do it here. The project exposes the Unity Editor through a REST API and ships hundreds of reusable skills, so coding agents like Claude, Codex, and Gemini CLI can inspect scenes and modify objects directly on the live project, and run editor operations without trading code snippets back and forth. That makes it handy for automating scene setup and asset tweaks, the kind of tedious work that eats up a day. It builds on the ideas of unity-mcp but is refactored and extended as a standalone engine, with a Python client helper for scripting. Teams already using AI coding agents in their Unity workflow are the natural audience, especially those who want guardrails like dry-run previews, per-operation permissions, and rollback before letting an agent touch real scenes.

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