#34 · Primary category: Image Generation
agent-sprite-forge
Agent Skill for generating 2D sprite sheets and map, transparent PNG frames, and animated GIFs from prompts.
Project last updated:07/12/26
GitHub Stars
3.9K
Forks
379
Contributors
1
License
MIT
Why we included this project
Hand-drawing every sprite is the slowest part of 2D game development, and this project exists to skip most of it. You describe a character, monster, or map in plain language, a Codex-style agent plans the asset pipeline and generates the raw visuals, and deterministic local scripts handle the tedious cleanup: background removal, frame extraction, and export to transparent PNGs, GIFs, or Godot and Unity scene files. What separates it from a plain image generator is that final pass. Instead of handing you one image to crop yourself, it produces editable TileMap layers, collision bodies, and separated props, so the output is close to playable. It suits solo developers and small teams prototyping something Survivors-style or an RPG, and it runs as a skill inside a coding agent like Codex, not as a standalone tool with its own UI.
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